Valheim Deep North survival guide
The Deep North is the last of Valheim’s 8 biomes. Every kind of weather there is freezing, day and night, so away from a fire and out of shelter you freeze unless you have frost resistance. Wear
Fenris Coat or drink
Frost Resistance Mead to stay warm. Arrive with your best Ashlands gear, such as
Berserkir Axes and
Flametal Armor. The biome adds 194 items and 16 creatures, and its boss,
Kall Fimbulbringer, is fought in 3 phases.
- Freezing all the time in all 3 kinds of weather
- 47 new materials plus 29 moulds
- 16 creatures and 11 kinds of place
- Kall Fimbulbringer 3 phases
Before you go: the cold
How freezing works in the game code, and what keeps you warm.
Valheim checks the weather around you all the time. In freezing weather you are Freezing when you are neither near a fire nor in shelter. Near a fire but outside, or inside but away from a fire, you are only Cold. With a fire and a roof over you, you are warm. Frost resistance from any source cancels both, wherever you are, which is why it is the one thing to sort out before you sail north.
FreezingNo health regeneration, Stamina regeneration −60%, Eitr regeneration −60%, −1 health every 1 s, Resistant to fire. In the Deep North that is any time you are away from fire and shelter.
ColdHealth regeneration −50%, Stamina regeneration −25%, Eitr regeneration −25%. You cannot start resting while you are cold or freezing, so you cannot build up Rested out in the open.
Deep snow slows youOnce the snow is deeper than 0.3 m you slow down, up to 50% slower in snow 2 m deep.
Snow damages weak buildingsHeavy snow damages pieces whose support is below 60% of the way from red to green; your hammer shows them flashing blue there. See building support.
Bring a light
Aesir Passage,
Mörkhalla and
Winding tunnels are always dark inside.
What gives frost resistance
Any of these stops both Cold and Freezing while it lasts:
- Wear
-
Fenris Coat ·
Wolf Fur Cape ·
Wolf Hide Chestpiece ·
Lox Cape ·
Feather Cape ·
Ashen Cape ·
Asksvin Cloak ·
Breastplate of the Protector ·
Cape of the Caller ·
Chestpiece of the Vanguard ·
Moose Hide Cape ·
Robes of the Caller - Drink
-
Frost Resistance Mead for 10 minutes - Forsaken power
Moder from the Sacrificial Stones
Inside
Winding tunnels it is neither cold nor freezing. The status effects guide has every weather and effect.
Gear and food to arrive with
- Weapon
Berserkir Axes the best weapon from an earlier biome in the Deep North’s own ranking- Armor
Flametal Armor the best set you can bring in from earlier biomes- Food
-
Piquant Pie ·
Mashed Meat ·
Roasted Crust Pie 264 health, 219 stamina
The full rankings are on the Deep North page and in weapons, armor and food by biome, and the progression checklist lists what to gather and build here.
How Deep North gear is made
Most new weapons and armor go through a mould, a cast and the Frost Foundry.
Deep North gear is not crafted in one go. You find a mould, pour a cast of it at the forge, then harden the cast with frost. Here is the whole road for one weapon, read from its recipes:
-
Mine
Petrified Tissue at a
Petrified Gammeltroll
Petrified Tissue cannot go through a portal: carry it or sail it home. -
Smelt it into
Bloodgold in a
Blast Furnace
-
Find a mould such as
Mould: Nord Atgeir
Mould: Nord Atgeir turns up in Memorial Site, Mörkhalla and Winding tunnels. The moulds table lists where every mould comes from. -
Cast
Cast: Nord Atgeir at a
Black Forge level 4
You learn the cast once you have picked up the mould and every other ingredient and used a level 4 Black Forge. -
Make
Liquid Frost from
Ice×5 in a
Frigid Kiln
-
Harden the cast into
Nord Atgeir in the
Frost Foundry
A cast takes 50 seconds. The foundry burns 1 Liquid Frost every 10 seconds while it works. -
Add
Frostfire Essence at the
Black Forge for
Frostfire Atgeir
Every recipe in Valheim appears once you have picked up each of its ingredients and used its station at the level it needs, so carrying a new mould home is what teaches you its cast.
Every new material and what it is for
Where each one comes from, what it makes and which station uses it.
All 29 moulds and where they come from
Each mould casts one item at the
Black Forge or
Galdr Table, which the
Frost Foundry then hardens.
New creatures: threat and weakness
Base health at no stars, the damage their attacks deal and their hardest single hit.
Fire is the most common weakness here: 8 of these 16 take extra fire damage, while 9 resist frost. Each creature’s page ranks every weapon against it; the weakness chart has them all side by side.
New stations
What they cost and what they do.

Frigid Kiln
A strange and chilling process happens within this kiln, to produce a most potent fuel...
- Build with
-
Stone×20
Frostcore×10
Ice×5 near a Workbench - Makes
-
Liquid Frost from
Ice×5 in 30 seconds

Frost Foundry
This foundry can be used to harden casts into proper items.
- Build with
-
Iron×15
Stone×20
Frostcore×10 near a Workbench - Makes
- 30 items, each from its cast in 50 seconds. Burns
Liquid Frost, 1 every 10 seconds while it works. Every conversion
Deep North upgrades for older stations
-
Smith's Aprons - Raises the
Black Forge one level; costs
Bloodgold×5
Timberwood×8
Moose Hide×2 -
Smoker - Raises the
Cauldron one level; costs
Bloodgold×5
Timberwood×6 -
Standing Loom - Raises the
Galdr Table one level; costs
Timberwood×5
Nornathread×10
A station’s level is 1 plus the number of different upgrades built near it, and many Deep North recipes need a high level: casts need a level 4 station. Each station page lists what every level unlocks.
Places in the Deep North
What each one is and what to expect inside.
-
Abandoned Village Settlement
Wood
Finewood
Lingonberries
-
Aesir Passage Dungeon · freezing inside · always dark
-
Deep North Hut Point of interest
Ashwood
-
Ice Pond Point of interest
-
Lumber Camp Point of interest
Timberwood
Wood
Ashwood
-
Memorial Site Point of interest · vegvisir to Aesir Passage
Bone Fragments
Stone
-
Mörkhalla Dungeon · cold inside · always dark · locked: needs
Intricate Key · vegvisir to Aesir Passage
Ancient Coin
Grausten
Red Jute
-
Petrified Gammeltroll Point of interest
Petrified Tissue
Stone
-
Shipwreck (Deep North) Point of interest
Finewood
-
Viking Graveyard (Deep North) Point of interest
Stone
Bone Fragments
Draumyx
-
Winding tunnels Dungeon · not cold inside · always dark
Timberwood
Luminous Larva
Scrap Iron
Mörkhalla is the place to plan for: it is a dungeon you open with
Intricate Key, its vegvisir marks
Aesir Passage, and its end rooms hold the Malicious Ice that starts the road to Kall Fimbulbringer. The places guide has every creature, chest and find for each place.
Kall Fimbulbringer: reaching the fight
Where the offering comes from, step by step.
Kall Fimbulbringer’s offering is
Malicious Blood×3, and it comes from stopping a Jotun Invasion. You start one yourself in the Deep North and it lands in an earlier biome, so the last fight first takes you back to the lands you started in.
-
Read a vegvisir in
Memorial Site or
Mörkhalla to mark the
Aesir Passage
Aesir Passage holds Kall Fimbulbringer’s altar. -
Open
Mörkhalla with an
Intricate Key
How to get the key is below. -
Break the Malicious Ice in an end room of
Mörkhalla
“The Jotun Advance”: a Jotun Invasion begins. - Find the invasion in the Meadows, Swamp, Mountains, Black Forest or Plains It appears 1–12 km from the centre of the world.
-
Destroy its Malicious Ice while it calls
Krigen,
Hexen and
Krigen — Dual Wield
-
Pick up
Malicious Blood×1
Each invasion you stop gives 1. The gate takes 3 and each summon 3. -
Offer
Malicious Blood×3 at the gate altar of the
Aesir Passage
-
Offer
Malicious Blood×3 at the altar inside to summon
Kall Fimbulbringer
The Malicious Ice at the heart of an invasion has 1,000 health and takes extra damage from axes, pickaxes and fire, less from frost and lightning and none from poison. While a player is within 120 m it calls a new creature every 50 seconds, until 6 are close by. Up to 3 invasions can run at once. The spawns guide lists what else appears around one.
Getting the Intricate Key
-
Find
Mould: Intricate Key
It drops from Elaking and Eyeless One. -
Cast
Cast: Intricate Key at a
Black Forge level 4
It takes 5 Bloodgold and 1 Mould: Intricate Key. -
Harden it into an
Intricate Key in the
Frost Foundry
Hexen can also drop a finished key.
The fight, phase by phase
-
Kall Fimbulbringer — phase 1 Damage Kall directly · 10,000 health -
Kall Fimbulbringer — phase 2 Defeat the summoned boss spirits while Kall is sealed in ice · 7,000 health -
Kall Fimbulbringer — phase 3 Damage Kall directly amid summoned tendrils · 30,000 health
The Kall Fimbulbringer page ranks weapons for each phase, and boss order shows where the fight sits in the game.
What beating Kall Fimbulbringer gives you
-
Defeat
Kall Fimbulbringer
-
Take
Crown Jewel
-
Craft
Crown of Valheim at a
Black Forge level 4
Wearing it gives Royalty: “The creatures of Valheim will not harm the one who has mastered them.”
-
Take
Sacrificial Blood from
Kall Fimbulbringer
-
Carry it back to the
Sacrificial Stones
-
Place
Sacrificial Blood on the Chiselled Platform
His death also stops the Elaking uprising and Krigen army raids.
Questions
Is there anything in the Deep North biome of Valheim?
Yes. In version 1.0.21 the Deep North has 16 creatures, 11 kinds of place including Mörkhalla, and 194 items: 43 weapons, 13 pieces of armor and 22 foods, plus the new stations and its boss, Kall Fimbulbringer.
Will the Deep North have a boss in Valheim?
It has one now: Kall Fimbulbringer, fought in 3 phases. You summon Kall at the Aesir Passage with 3 Malicious Blood, which you get by stopping Jotun invasions.
How do you stop freezing in the Deep North?
Get frost resistance: Fenris Coat, Wolf Fur Cape, Wolf Hide Chestpiece or Frost Resistance Mead. Without it you are only safe by a fire under a roof; a fire alone or shelter alone still leaves you cold.
What is seal blubber used for in Valheim?
It makes Cooked Seal Blubber, Seal Meat Soup and Unbaked Poteitr. It drops from Seal and Baby Seal.
Where do you get a Frozen Branch in Valheim?
From Barka. It goes into Nord Greatsword and Spirit Caller.
What is Solryth for in Valheim?
No recipe uses it: it is a valuable gem that sells for 95 coins at a trader. Find it in Mörkhalla, Shipwreck (Deep North) and Viking Graveyard (Deep North).
What is the Moose Trophy used for in Valheim?
It goes into Headdress of the Caller, Spirit Caller and Neckstabber and builds the Antler Throne. It drops from Moose.
How do you summon Kall Fimbulbringer?
Offer 3 Malicious Blood at the altar inside the Aesir Passage, after opening its gate with 3 more. Each stopped Jotun invasion gives 1.
Weather, status effects, items, recipes, creatures, places and drops come from the game files of build 26249040; the Jotun Invasion, the Malicious Ice, deep snow, the Sacrificial Stones’ platform and the crown’s effect from the main scene and prefabs of build 26249040, read the way the game code uses them.

