1
MistlandsQ4
125.3
Mistwalker · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SwordMistwalker.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Finewood × 3 Iron × 15 Refined Eitr × 10 Wisp × 3
Quality 2 upgrade Iron × 10 · Refined Eitr × 5 · Wisp × 1 Quality 3 upgrade Iron × 20 · Refined Eitr × 10 · Wisp × 2 Quality 4 upgrade Iron × 40 · Refined Eitr × 20 · Wisp × 4
From the installed game build 26249040.
Reproducible calculation Effective: 125.26 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":1.875,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":10.154,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":1.875,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":13.999,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":63.077,"frost":62.18} Ammo dps by type []
2
MistlandsQ4
113.0
Himminafl · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AtgeirHimminAfl.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Yggdrasil Wood × 10 Refined Eitr × 15 Silver × 5 Mandible × 2
Quality 2 upgrade Refined Eitr × 15 · Silver × 5 · Mandible × 2 Quality 3 upgrade Refined Eitr × 30 · Silver × 10 · Mandible × 4 Quality 4 upgrade Refined Eitr × 60 · Silver × 20 · Mandible × 8
From the installed game build 26249040.
Reproducible calculation Effective: 112.99 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.276,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.276,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":11.171,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":2.276,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":16.196,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":58.899,"lightning":54.094} Ammo dps by type []
3
MountainsQ4
94.4
Frostner · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_MaceSilver.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Ancient Bark × 10 Silver × 30 Ymir Flesh × 5 Freeze Gland × 5
Quality 2 upgrade Silver × 15 Quality 3 upgrade Silver × 30 Quality 4 upgrade Silver × 60
From the installed game build 26249040.
Reproducible calculation Effective: 94.44 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.521,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":13.999,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":1.875,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":17.429,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":31.049,"frost":63.396} Ammo dps by type []
4
MistlandsQ4
88.8
Krom · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SwordKrom.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Iron × 30 Bronze × 20 Scale Hide × 5
Quality 2 upgrade Iron × 15 · Bronze × 10 · Scale Hide × 5 Quality 3 upgrade Iron × 30 · Bronze × 20 · Scale Hide × 10 Quality 4 upgrade Iron × 60 · Bronze × 40 · Scale Hide × 20
From the installed game build 26249040.
Reproducible calculation Effective: 88.84 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.363,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.363,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":10.728,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":2.363,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.604,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":25.661,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.604,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":88.84} Ammo dps by type []
5
MistlandsQ4
87.5
Skoll and Hati · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_KnifeSkollAndHati.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Finewood × 4 Iron × 10 Black Metal × 10
Quality 2 upgrade Iron × 4 · Black Metal × 4 Quality 3 upgrade Iron × 8 · Black Metal × 8 Quality 4 upgrade Iron × 16 · Black Metal × 16
From the installed game build 26249040.
Reproducible calculation Effective: 87.50 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.319,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.319,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":9.511,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":2.319,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.166,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":28.571,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.166,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":43.642,"pierce":43.862} Ammo dps by type []
6
PlainsQ4
82.5
Vilebone Maulclaws · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_FistUnbjornClaw.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Bear Hide × 2 Vile Ribcage × 2 Black Metal × 2 Linen Thread × 4
Quality 2 upgrade Bear Hide × 1 · Vile Ribcage × 1 · Black Metal × 1 · Linen Thread × 2 Quality 3 upgrade Bear Hide × 2 · Vile Ribcage × 2 · Black Metal × 2 · Linen Thread × 4 Quality 4 upgrade Bear Hide × 4 · Vile Ribcage × 4 · Black Metal × 4 · Linen Thread × 8
From the installed game build 26249040.
Reproducible calculation Effective: 82.54 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.859,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.859,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":12.151,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":3.517,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.42,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":25.871,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.42,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":28.621,"pierce":53.92} Ammo dps by type []
7
PlainsQ4
81.6
Black Metal Sword · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SwordBlackmetal.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Finewood × 2 Black Metal × 20 Linen Thread × 5
Quality 2 upgrade Black Metal × 10 · Linen Thread × 5 Quality 3 upgrade Black Metal × 20 · Linen Thread × 10 Quality 4 upgrade Black Metal × 40 · Linen Thread × 20
From the installed game build 26249040.
Reproducible calculation Effective: 81.64 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":11.574,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":3.521,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":26.861,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":81.642} Ammo dps by type []
7
PlainsQ4
81.6
Porcupine · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_MaceNeedle.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Finewood × 5 Iron × 20 Needle × 5 Linen Thread × 10
Quality 2 upgrade Iron × 2 · Needle × 2 Quality 3 upgrade Iron × 4 · Needle × 4 Quality 4 upgrade Iron × 8 · Needle × 8
From the installed game build 26249040.
Reproducible calculation Effective: 81.64 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":11.574,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":3.521,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":26.861,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":36.025,"pierce":45.616} Ammo dps by type []
9
MistlandsQ4
71.0
Carapace Spear · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SpearCarapace.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Yggdrasil Wood × 10 Carapace × 4 Mandible × 2
Quality 2 upgrade Yggdrasil Wood × 5 · Carapace × 4 · Mandible × 1 Quality 3 upgrade Yggdrasil Wood × 10 · Carapace × 8 · Mandible × 2 Quality 4 upgrade Yggdrasil Wood × 20 · Carapace × 16 · Mandible × 4
From the installed game build 26249040.
Reproducible calculation Effective: 70.96 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.328,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.328,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":10.926,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":2.99,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":36.684,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":70.963} Ammo dps by type []
10
PlainsQ4
70.0
Black Metal Axe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeBlackMetal.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Finewood × 6 Black Metal × 20 Linen Thread × 5
Quality 2 upgrade Black Metal × 10 · Linen Thread × 5 Quality 3 upgrade Black Metal × 20 · Linen Thread × 10 Quality 4 upgrade Black Metal × 40 · Linen Thread × 20
From the installed game build 26249040.
Reproducible calculation Effective: 69.98 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.438,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.438,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":13.963,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":3.438,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":31.339,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":69.975} Ammo dps by type []
11
PlainsQ4
68.2
Black Metal Knife · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_KnifeBlackmetal.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Finewood × 4 Black Metal × 10 Linen Thread × 5
Quality 2 upgrade Black Metal × 4 · Linen Thread × 5 Quality 3 upgrade Black Metal × 8 · Linen Thread × 10 Quality 4 upgrade Black Metal × 16 · Linen Thread × 20
From the installed game build 26249040.
Reproducible calculation Effective: 68.21 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.969,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.969,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":12.037,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":2.969,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.186,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":36.883,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.186,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":34.021,"pierce":34.193} Ammo dps by type []
12
PlainsQ4
67.0
Black Metal Atgeir · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AtgeirBlackmetal.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Finewood × 10 Black Metal × 30 Linen Thread × 5
Quality 2 upgrade Black Metal × 15 · Linen Thread × 5 Quality 3 upgrade Black Metal × 30 · Linen Thread × 10 Quality 4 upgrade Black Metal × 60 · Linen Thread × 20
From the installed game build 26249040.
Reproducible calculation Effective: 67.03 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.435,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.435,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":13.231,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":3.435,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":34.751,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":67.032} Ammo dps by type []
13
MountainsQ4
66.6
Silver Sword · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SwordSilver.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Wood × 2 Silver × 40 Leather Scraps × 3 Iron × 5
Quality 2 upgrade Wood × 1 · Silver × 20 · Leather Scraps × 1 · Iron × 3 Quality 3 upgrade Wood × 2 · Silver × 40 · Leather Scraps × 2 · Iron × 6 Quality 4 upgrade Wood × 4 · Silver × 80 · Leather Scraps × 4 · Iron × 12
From the installed game build 26249040.
Reproducible calculation Effective: 66.64 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.521,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.521,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":13.999,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":33.318,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":66.644} Ammo dps by type []
14
MountainsQ4
65.4
Flesh Rippers · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_FistFenrirClaw.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Fenris Hair × 10 Fenris Claw × 6 Silver × 10
Quality 2 upgrade Fenris Hair × 1 · Fenris Claw × 1 · Silver × 1 Quality 3 upgrade Fenris Hair × 2 · Fenris Claw × 2 · Silver × 2 Quality 4 upgrade Fenris Hair × 4 · Fenris Claw × 4 · Silver × 4
From the installed game build 26249040.
Reproducible calculation Effective: 65.38 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.517,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.517,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":15.248,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.408,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.42,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":33.189,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.42,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":65.381} Ammo dps by type []
15
MistlandsQ4
62.3
Skull Splittur · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_Battleaxe_SkullSplittur.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Iron × 30 Yggdrasil Wood × 15 Refined Eitr × 10
Quality 2 upgrade Iron × 15 · Yggdrasil Wood × 5 Quality 3 upgrade Iron × 30 · Yggdrasil Wood × 10 Quality 4 upgrade Iron × 60 · Yggdrasil Wood × 20
From the installed game build 26249040.
Reproducible calculation Effective: 62.30 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.899,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.899,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":14.047,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":2.899,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":38.953,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":62.297} Ammo dps by type []
16
MistlandsQ4
62.2
Jotun Bane · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeJotunBane.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Yggdrasil Wood × 5 Iron × 15 Bilebag × 3 Refined Eitr × 10
Quality 2 upgrade Iron × 10 · Bilebag × 1 · Refined Eitr × 1 Quality 3 upgrade Iron × 20 · Bilebag × 2 · Refined Eitr × 2 Quality 4 upgrade Iron × 40 · Bilebag × 4 · Refined Eitr × 4
From the installed game build 26249040.
Reproducible calculation Effective: 62.18 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":15.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.364,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":35.683,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":55.885,"poison":6.299} Ammo dps by type []
17
PlainsQ4
54.6
Black Metal Battleaxe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_Battleaxe_Blackmetal.asset
Prerequisites Crafting recipe
Forge · level 4 · produces 1
Finewood × 10 Black Metal × 30 Linen Thread × 5
Quality 2 upgrade Black Metal × 15 · Linen Thread × 5 Quality 3 upgrade Black Metal × 30 · Linen Thread × 10 Quality 4 upgrade Black Metal × 60 · Linen Thread × 20
From the installed game build 26249040.
Reproducible calculation Effective: 54.57 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":2.899,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":2.899,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":15.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.732,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":44.317,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":54.566} Ammo dps by type []
18
SwampQ4
53.8
Iron Mace · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_MaceIron.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Wood × 4 Iron × 20 Leather Scraps × 3
Quality 2 upgrade Iron × 10 Quality 3 upgrade Iron × 20 Quality 4 upgrade Iron × 40
From the installed game build 26249040.
Reproducible calculation Effective: 53.85 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":18.07,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":41.849,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":53.845} Ammo dps by type []
18
SwampQ4
53.8
Iron Sword · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SwordIron.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Wood × 2 Iron × 20 Leather Scraps × 3
Quality 2 upgrade Wood × 1 · Iron × 10 · Leather Scraps × 2 Quality 3 upgrade Wood × 2 · Iron × 20 · Leather Scraps × 4 Quality 4 upgrade Wood × 4 · Iron × 40 · Leather Scraps × 8
From the installed game build 26249040.
Reproducible calculation Effective: 53.85 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":18.07,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.3,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":41.849,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":53.845} Ammo dps by type []
20
MistlandsQ4
51.3
Spinesnap · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_BowSpineSnap.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Finewood × 10 Bone Fragments × 40 Refined Eitr × 10
Quality 2 upgrade Finewood × 5 · Bone Fragments × 20 Quality 3 upgrade Finewood × 10 · Bone Fragments × 40 Quality 4 upgrade Finewood × 20 · Bone Fragments × 80
From the installed game build 26249040.
Reproducible calculation Effective: 51.32 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":21,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":36.852,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo frost-arrow Effective dps by type {"pierce":31.821,"frost":19.503} Ammo dps by type {"pierce":7.521,"frost":19.503}
21
MountainsQ4
50.9
Draugr Fang · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_BowDraugrFang.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Ancient Bark × 10 Silver × 20 Deer Hide × 2 Guck × 10
Quality 2 upgrade Ancient Bark × 5 · Silver × 10 · Deer Hide × 2 · Guck × 2 Quality 3 upgrade Ancient Bark × 10 · Silver × 20 · Deer Hide × 4 · Guck × 4 Quality 4 upgrade Ancient Bark × 20 · Silver × 40 · Deer Hide × 8 · Guck × 8
From the installed game build 26249040.
Reproducible calculation Effective: 50.90 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":7.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":24,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":33,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo frost-arrow Effective dps by type {"pierce":26.373,"frost":21.338,"poison":3.186} Ammo dps by type {"pierce":8.362,"frost":21.338}
22
MountainsQ4
50.7
Fang Spear · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SpearWolfFang.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Ancient Bark × 10 Wolf Fang × 4 Leather Scraps × 2 Silver × 2
Quality 2 upgrade Ancient Bark × 5 · Wolf Fang × 2 · Leather Scraps × 1 · Silver × 1 Quality 3 upgrade Ancient Bark × 10 · Wolf Fang × 4 · Leather Scraps × 2 · Silver × 2 Quality 4 upgrade Ancient Bark × 20 · Wolf Fang × 8 · Leather Scraps × 4 · Silver × 4
From the installed game build 26249040.
Reproducible calculation Effective: 50.68 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.651,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.651,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":15.556,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.312,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":50.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":50.684} Ammo dps by type []
23
MountainsQ4
50.4
Silver Knife · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_KnifeSilver.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Wood × 2 Silver × 10 Leather Scraps × 3 Iron × 2
Quality 2 upgrade Wood × 1 · Silver × 5 · Leather Scraps × 1 · Iron × 1 Quality 3 upgrade Wood × 2 · Silver × 10 · Leather Scraps × 2 · Iron × 2 Quality 4 upgrade Wood × 4 · Silver × 20 · Leather Scraps × 4 · Iron × 4
From the installed game build 26249040.
Reproducible calculation Effective: 50.40 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":3.572,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":3.572,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":16.513,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.662,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.705,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":49.037,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.705,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":25.138,"pierce":25.265} Ammo dps by type []
24
MeadowsQ4
49.6
Early Axes · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeEarly.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Wood × 4 Leather Scraps × 0 Curious Axe Head × 1 Mysterious Axe Head × 1
Quality 2 upgrade Wood × 2 · Leather Scraps × 2 Quality 3 upgrade Wood × 4 · Leather Scraps × 4 Quality 4 upgrade Wood × 8 · Leather Scraps × 8
From the installed game build 26249040.
Reproducible calculation Effective: 49.58 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.313,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.313,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":20.388,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":5.984,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.78,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":41.512,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.78,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":49.581} Ammo dps by type []
25
MountainsQ4
47.3
Crystal Battleaxe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_Battleaxe_Crystal.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Ancient Bark × 40 Silver × 30 Crystal × 10
Quality 2 upgrade Ancient Bark × 5 · Silver × 15 Quality 3 upgrade Ancient Bark × 10 · Silver × 30 Quality 4 upgrade Ancient Bark × 20 · Silver × 60
From the installed game build 26249040.
Reproducible calculation Effective: 47.34 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":4.732,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":4.732,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":17.763,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":5.602,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":49.003,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":47.34} Ammo dps by type []
26
SwampQ4
47.3
Huntsman Bow · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_BowHuntsman.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Finewood × 10 Iron × 20 Feathers × 10 Deer Hide × 2
Quality 2 upgrade Finewood × 5 · Iron × 10 · Feathers × 5 · Deer Hide × 2 Quality 3 upgrade Finewood × 10 · Iron × 20 · Feathers × 10 · Deer Hide × 4 Quality 4 upgrade Finewood × 20 · Iron × 40 · Feathers × 20 · Deer Hide × 8
From the installed game build 26249040.
Reproducible calculation Effective: 47.26 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":7.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":25.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":36,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo frost-arrow Effective dps by type {"pierce":25.382,"frost":21.88} Ammo dps by type {"pierce":8.571,"frost":21.88}
27
SwampQ4
46.4
Iron Axe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeIron.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Wood × 4 Iron × 20 Leather Scraps × 2
Quality 2 upgrade Iron × 10 · Leather Scraps × 1 Quality 3 upgrade Iron × 20 · Leather Scraps × 2 Quality 4 upgrade Iron × 40 · Leather Scraps × 4
From the installed game build 26249040.
Reproducible calculation Effective: 46.36 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.326,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.326,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":20.713,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":5.326,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":47.82,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.559,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":46.363} Ammo dps by type []
28
SwampQ4
45.8
Iron Atgeir · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AtgeirIron.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Wood × 10 Iron × 30 Leather Scraps × 2
Quality 2 upgrade Iron × 15 · Leather Scraps × 1 Quality 3 upgrade Iron × 30 · Leather Scraps × 2 Quality 4 upgrade Iron × 60 · Leather Scraps × 4
From the installed game build 26249040.
Reproducible calculation Effective: 45.82 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.241,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.241,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":19.161,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":5.241,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":50.827,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":45.816} Ammo dps by type []
29
Black ForestQ4
42.7
Finewood Bow · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_BowFineWood.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Finewood × 10 Corewood × 10 Deer Hide × 2
Quality 2 upgrade Finewood × 5 · Corewood × 5 · Deer Hide × 2 Quality 3 upgrade Finewood × 10 · Corewood × 10 · Deer Hide × 4 Quality 4 upgrade Finewood × 20 · Corewood × 20 · Deer Hide × 8
From the installed game build 26249040.
Reproducible calculation Effective: 42.69 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":9,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":7.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":28.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":39,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo frost-arrow Effective dps by type {"pierce":21.512,"frost":21.176} Ammo dps by type {"pierce":8.348,"frost":21.176}
30
SwampQ4
41.3
Ancient Bark Spear · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SpearElderbark.asset
Prerequisites Crafting recipe
Forge · level 3 · produces 1
Troll Hide × 4 Iron × 10 Ancient Bark × 10
Quality 2 upgrade Troll Hide × 1 · Iron × 5 · Ancient Bark × 5 Quality 3 upgrade Troll Hide × 2 · Iron × 10 · Ancient Bark × 10 Quality 4 upgrade Troll Hide × 4 · Iron × 20 · Ancient Bark × 20
From the installed game build 26249040.
Reproducible calculation Effective: 41.33 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":4.312,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":4.312,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":19.525,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":4.974,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":62.24,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":41.332} Ammo dps by type []
31
MeadowsQ4
40.7
Crude Bow · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_Bow.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Wood × 10 Leather Scraps × 8 Deer Hide × 0
Quality 2 upgrade Wood × 5 · Leather Scraps × 4 · Deer Hide × 1 Quality 3 upgrade Wood × 10 · Leather Scraps × 8 · Deer Hide × 2 Quality 4 upgrade Wood × 20 · Leather Scraps × 16 · Deer Hide × 4
From the installed game build 26249040.
Reproducible calculation Effective: 40.72 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":10.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":7.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":30,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":40.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo frost-arrow Effective dps by type {"pierce":18.952,"frost":21.766} Ammo dps by type {"pierce":8.645,"frost":21.766}
32
Black ForestQ4
38.1
Bronze Mace · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_MaceBronze.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Wood × 4 Bronze × 8 Leather Scraps × 3
Quality 2 upgrade Bronze × 4 Quality 3 upgrade Bronze × 8 Quality 4 upgrade Bronze × 16
From the installed game build 26249040.
Reproducible calculation Effective: 38.07 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.946,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.946,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":24.703,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6.725,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.096,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":58.772,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.096,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":38.069} Ammo dps by type []
32
Black ForestQ4
38.1
Bronze Sword · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SwordBronze.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Wood × 2 Bronze × 8 Leather Scraps × 2
Quality 2 upgrade Wood × 1 · Bronze × 4 · Leather Scraps × 1 Quality 3 upgrade Wood × 2 · Bronze × 8 · Leather Scraps × 2 Quality 4 upgrade Wood × 4 · Bronze × 16 · Leather Scraps × 4
From the installed game build 26249040.
Reproducible calculation Effective: 38.07 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.946,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.946,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":24.703,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6.725,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.096,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":58.772,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.096,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":38.069} Ammo dps by type []
34
SwampQ4
37.0
Battleaxe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_Battleaxe.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Ancient Bark × 30 Iron × 35 Leather Scraps × 4
Quality 2 upgrade Ancient Bark × 5 · Iron × 15 Quality 3 upgrade Ancient Bark × 10 · Iron × 30 Quality 4 upgrade Ancient Bark × 20 · Iron × 60
From the installed game build 26249040.
Reproducible calculation Effective: 36.96 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.602,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.602,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":23.312,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6.615,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":64.259,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.015,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":36.957} Ammo dps by type []
35
Black ForestQ4
34.3
Bronze Atgeir · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AtgeirBronze.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Wood × 10 Bronze × 8 Leather Scraps × 2
Quality 2 upgrade Bronze × 4 Quality 3 upgrade Bronze × 8 Quality 4 upgrade Bronze × 16
From the installed game build 26249040.
Reproducible calculation Effective: 34.29 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":5.241,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":5.241,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":25.996,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":7.301,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":71.057,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.47,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":34.29} Ammo dps by type []
36
Black ForestQ4
33.5
Bronze Axe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeBronze.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Wood × 4 Bronze × 8 Leather Scraps × 2
Quality 2 upgrade Bronze × 4 · Leather Scraps × 1 Quality 3 upgrade Bronze × 8 · Leather Scraps × 2 Quality 4 upgrade Bronze × 16 · Leather Scraps × 4
From the installed game build 26249040.
Reproducible calculation Effective: 33.55 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":7.243,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":7.243,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":28.359,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":8.205,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.485,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":64.311,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.485,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":33.549} Ammo dps by type []
37
Black ForestQ4
32.3
Paws of the Bear · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_FistBjornClaw.asset
Prerequisites Crafting recipe
Workbench · level 2 · produces 1
Bear Hide × 2 Bear Paw × 2 Leather Scraps × 4
Quality 2 upgrade Bear Hide × 2 · Leather Scraps × 2 Quality 3 upgrade Bear Hide × 4 · Leather Scraps × 4 Quality 4 upgrade Bear Hide × 8 · Leather Scraps × 8
From the installed game build 26249040.
Reproducible calculation Effective: 32.27 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":7.505,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":7.505,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":29.845,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":8.164,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.31,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":67.37,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.31,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":32.274} Ammo dps by type []
38
Black ForestQ4
29.9
Bronze Spear · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SpearBronze.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Wood × 5 Bronze × 6 Deer Hide × 2
Quality 2 upgrade Wood × 3 · Bronze × 4 · Deer Hide × 1 Quality 3 upgrade Wood × 6 · Bronze × 8 · Deer Hide × 2 Quality 4 upgrade Wood × 12 · Bronze × 16 · Deer Hide × 4
From the installed game build 26249040.
Reproducible calculation Effective: 29.87 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":6.297,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":6.297,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":26.8,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":6.958,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.005,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":85.228,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.344,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":29.866} Ammo dps by type []
39
Black ForestQ4
29.7
Copper Knife · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_KnifeCopper.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Wood × 2 Copper × 8 Greydwarf Eye × 0
Quality 2 upgrade Copper × 4 · Greydwarf Eye × 8 Quality 3 upgrade Copper × 8 · Greydwarf Eye × 16 Quality 4 upgrade Copper × 16 · Greydwarf Eye × 32
From the installed game build 26249040.
Reproducible calculation Effective: 29.65 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":6.958,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":6.958,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":30.057,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":8.048,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.705,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":80.453,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.705,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":14.789,"pierce":14.864} Ammo dps by type []
40
MistlandsQ4
27.8
Arbalest · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_CrossbowArbalest.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Wood × 10 Iron × 8 Root × 4
Quality 2 upgrade Wood × 5 · Iron × 4 · Root × 1 Quality 3 upgrade Wood × 10 · Iron × 8 · Root × 2 Quality 4 upgrade Wood × 20 · Iron × 16 · Root × 4
From the installed game build 26249040.
Reproducible calculation Effective: 27.80 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":8.256,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":8.256,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":35.106,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":12.731,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":3.781,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":70.906,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":3.781,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo black-metal-bolt Effective dps by type {"pierce":27.798} Ammo dps by type {"pierce":6.36}
41
MistlandsQ4
27.8
Demolisher · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SledgeDemolisher.asset
Prerequisites Crafting recipe
Black Forge · level 1 · produces 1
Yggdrasil Wood × 10 Iron × 20 Refined Eitr × 10
Quality 2 upgrade Yggdrasil Wood × 2 · Iron × 15 · Refined Eitr × 2 Quality 3 upgrade Yggdrasil Wood × 4 · Iron × 30 · Refined Eitr × 4 Quality 4 upgrade Yggdrasil Wood × 8 · Iron × 60 · Refined Eitr × 8
From the installed game build 26249040.
Reproducible calculation Effective: 27.77 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":7.734,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":7.734,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":31.563,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":7.734,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.155,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":85.898,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.155,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":27.767} Ammo dps by type []
42
MeadowsQ4
21.8
Flint Spear · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SpearFlint.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Wood × 5 Flint × 10 Leather Scraps × 2
Quality 2 upgrade Wood × 3 · Flint × 5 · Leather Scraps × 1 Quality 3 upgrade Wood × 6 · Flint × 10 · Leather Scraps × 2 Quality 4 upgrade Wood × 12 · Flint × 20 · Leather Scraps × 4
From the installed game build 26249040.
Reproducible calculation Effective: 21.84 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":8.942,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":8.942,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":37.383,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":10.265,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.005,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":114.218,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.005,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":21.842} Ammo dps by type []
43
MeadowsQ4
21.5
Club · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_Club.asset
Prerequisites Crafting recipe
No station · level 1 · produces 1
Wood × 6 Bone Fragments × 0
Quality 2 upgrade Bone Fragments × 5 Quality 3 upgrade Bone Fragments × 10 Quality 4 upgrade Bone Fragments × 20
From the installed game build 26249040.
Reproducible calculation Effective: 21.50 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":10.154,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":10.154,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":43.097,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":11.574,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.096,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":106.666,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.875,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":21.504} Ammo dps by type []
44
MeadowsQ4
21.4
Flint Axe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeFlint.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Wood × 4 Flint × 6 Leather Scraps × 0
Quality 2 upgrade Flint × 3 · Leather Scraps × 2 Quality 3 upgrade Flint × 6 · Leather Scraps × 4 Quality 4 upgrade Flint × 12 · Leather Scraps × 8
From the installed game build 26249040.
Reproducible calculation Effective: 21.43 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":11.084,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":11.084,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":44.672,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":12.075,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.485,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":102.403,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":2.447,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":21.43} Ammo dps by type []
45
MeadowsQ4
18.3
Stone Axe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_AxeStone.asset
Prerequisites Crafting recipe
No station · level 1 · produces 1
Quality 2 upgrade Stone × 2 Quality 3 upgrade Stone × 4 Quality 4 upgrade Stone × 8
From the installed game build 26249040.
Reproducible calculation Effective: 18.33 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":12.075,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":12.075,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":51.392,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":13.963,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.485,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":123.14,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":2.447,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":18.331} Ammo dps by type []
46
MistlandsQ4
17.9
Black Metal Pickaxe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_PickaxeBlackMetal.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Yggdrasil Wood × 3 Black Metal × 25
Quality 2 upgrade Yggdrasil Wood × 1 · Black Metal × 15 Quality 3 upgrade Yggdrasil Wood × 2 · Black Metal × 30 Quality 4 upgrade Yggdrasil Wood × 4 · Black Metal × 60
From the installed game build 26249040.
Reproducible calculation Effective: 17.93 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":10.537,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":10.537,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":54.303,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":11.921,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":0.848,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":132.437,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.848,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":17.929,"pickaxe":0} Ammo dps by type []
47
MeadowsQ4
16.1
Flint Knife · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_KnifeFlint.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Wood × 2 Flint × 4 Leather Scraps × 2
Quality 2 upgrade Flint × 2 Quality 3 upgrade Flint × 4 Quality 4 upgrade Flint × 8
From the installed game build 26249040.
Reproducible calculation Effective: 16.07 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":13.127,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":13.127,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":59.573,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":14.82,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.277,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":143.796,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.277,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":8.016,"pierce":8.057} Ammo dps by type []
48
SwampQ4
14.3
Iron Pickaxe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_PickaxeIron.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Quality 2 upgrade Corewood × 1 · Iron × 10 Quality 3 upgrade Corewood × 2 · Iron × 20 Quality 4 upgrade Corewood × 4 · Iron × 40
From the installed game build 26249040.
Reproducible calculation Effective: 14.30 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":14.689,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":14.689,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":67.685,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":16.073,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":2.232,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":161.498,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":0.848,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":14.295,"pickaxe":0} Ammo dps by type []
49
MeadowsQ1
14.1
Torch · quality 1 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Items/loot/TreasureChest_deepnorth_village.prefab Assets/GameElements/Items/loot/TreasureChest_meadows.prefab Assets/GameElements/Items/loot/TreasureChest_meadows_01.prefab Assets/GameElements/Items/loot/TreasureChest_meadows_02.prefab Assets/GameElements/Items/loot/TreasureChest_meadows_combat.prefab Assets/GameElements/Recipes/Weapons/Recipe_Torch.asset
Prerequisites Crafting recipe
No station · level 1 · produces 1
From the installed game build 26249040.
Reproducible calculation Effective: 14.08 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":29.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":19.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":129.849,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":14.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":2.88,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":81.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":4.455,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":3.541,"fire":10.537} Ammo dps by type []
50
SwampQ4
12.6
Iron Sledge · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SledgeIron.asset
Prerequisites Crafting recipe
Forge · level 2 · produces 1
Ancient Bark × 10 Iron × 30 Ymir Flesh × 4 Draugr Elite Trophy × 1
Quality 2 upgrade Ancient Bark × 2 · Iron × 15 · Ymir Flesh × 2 Quality 3 upgrade Ancient Bark × 4 · Iron × 30 · Ymir Flesh × 4 Quality 4 upgrade Ancient Bark × 8 · Iron × 60 · Ymir Flesh × 8
From the installed game build 26249040.
Reproducible calculation Effective: 12.62 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":14.313,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":14.313,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":81.317,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":16.506,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":1.155,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":185.836,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":1.155,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":12.619} Ammo dps by type []
51
Black ForestQ4
12.3
Bronze Pickaxe · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_PickaxeBronze.asset
Prerequisites Crafting recipe
Forge · level 1 · produces 1
Quality 2 upgrade Corewood × 1 · Bronze × 5 Quality 3 upgrade Corewood × 2 · Bronze × 10 Quality 4 upgrade Corewood × 4 · Bronze × 20
From the installed game build 26249040.
Reproducible calculation Effective: 12.32 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":17.457,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":17.457,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":78.874,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":20.225,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":2.232,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":183.84,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":2.232,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":12.317,"pickaxe":0} Ammo dps by type []
52
Black ForestQ4
8.1
Stagbreaker · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_SledgeStagbreaker.asset
Prerequisites Crafting recipe
Workbench · level 2 · produces 1
Corewood × 20 Deer Trophy × 5 Leather Scraps × 2 Bone Fragments × 0
Quality 2 upgrade Corewood × 5 · Deer Trophy × 2 · Leather Scraps × 1 · Bone Fragments × 10 Quality 3 upgrade Corewood × 10 · Deer Trophy × 4 · Leather Scraps × 2 · Bone Fragments × 20 Quality 4 upgrade Corewood × 20 · Deer Trophy × 8 · Leather Scraps × 4 · Bone Fragments × 40
From the installed game build 26249040.
Reproducible calculation Effective: 8.12 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":25.278,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":25.278,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":125.084,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":29.664,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":3.348,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":276.831,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":3.348,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"blunt":7.172,"pierce":0.949} Ammo dps by type []
53
MeadowsQ4
7.3
Wooden Knife · quality 4 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Direct world acquisition source in the installed game build.
Availability evidence Assets/GameElements/Items/loot/TreasureChest_meadows_buried.prefab
Prerequisites No crafting recipe in the installed game build.
Reproducible calculation Effective: 7.26 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":26.671,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":26.671,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":143.796,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":30.057,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":2.969,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":313.634,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":2.969,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"slash":3.621,"pierce":3.64} Ammo dps by type []
54
MeadowsQ1
5.5
Antler Pickaxe · quality 1 Primary attack sequence under the shared benchmark.
Values from the installed game build 26249040.
Game availability: Gameplay source confirmed. Enabled base crafting recipe in the installed game build.
Availability evidence Assets/GameElements/Recipes/Weapons/Recipe_PickaxeAntler.asset
Prerequisites Crafting recipe
Workbench · level 1 · produces 1
Wood × 10 Hard Antler × 1
From the installed game build 26249040.
Reproducible calculation Effective: 5.48 DPS · Cycle: — DPS · Efficiency: — damage/stamina
Each creature is simulated separately. Biome DPS is total roster health divided by total clear time. Each damage-type figure is damage dealt before the creatures die, divided by that same time; immune creatures contribute none of that type. Incoming attacks use their declared counts for mitigation.
Technical details Benchmark matrix [{"creature":"dvergr-mage","count":1,"ttk":38.218,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"dvergr-rogue","count":1,"ttk":38.218,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"gjall","count":1,"ttk":190.339,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker","count":1,"ttk":43.754,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-brood","count":1,"ttk":5,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"seeker-soldier","count":1,"ttk":404.932,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]},{"creature":"tick","count":1,"ttk":3.616,"activation_history":[],"stamina_restoration_events":[],"health_restoration_events":[]}] Resources reset between encounters Yes Ammo Not calculated Effective dps by type {"pierce":5.483,"pickaxe":0} Ammo dps by type []